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Triangulate-Operator Example
This operator converts images (at high quant3D-values) into
smooth phong-objects.
Parameters
Name Possible Values/Unit Description
Input TEMP3D1, ..., TEMP3D4 input buffer
Ouput STREAM, TEMP1, ..., TEMP8, output buffer
TEMP3D1, ..., TEMP3D4
TRender ON, OFF indicate that the transformed 3d-temp-buffer
is used for the last time and can be modified
directly to conserve both memory and time
Because this operator supports the PowerPlugs! -concept further
settings can be adjusted from within the global Render-Settings -Window.